If you happen to lose your beloved iPad or iPhone, wouldn’t it be nice to rely upon the chance that the goodness of people will prevail in returning it to your hands?
Naive? Perhaps. Nonetheless, it’s worth a shot. Pondering this today, I decided to create my own custom lock screen with my basic contact info overlaid on top of the image.
- Using an image editor (I used Photoshop), create a new file at a resolution of 2048 x 1536px for the iPad 3 (new iPad). iPhone 4 / 4S would be 960 x 640px. iPad 1 / 2 would be 1024 x 768px.
- Plan to design your contact info to fit with the consideration of the top menu and lock area. (roughly 230px from the top and 192px from the bottom)
- Add new layers with your contact info (link them so you can move them around together)
- Save as a layered file (PSD or TIFF in Photoshop) so you can repeat the process with other backgrounds.
- Save as a jpg or PNG
A couple of issues with this method – obviously you’ll have to consider that the contact info will be oriented to either landscape or portrait. There are apps out there that overlay the text from an app but I found them to be less than ideal and unsupportive of retina displays at this point. So if your info is oriented to the side on an image such as below, it’ll get cut off when you turn it to portrait. However, you can also simply put your info more centered as in the second example.
This method isn’t perfect, but it really only takes a few minutes once you get a template set up. For now I feel slightly more at ease knowing that there’s a better chance my iPad will get returned to me should I misplace it. If you have other ideas or another method please do share!
Forget the iPad 3, check out these tablets [awesome video]
[youtube width=”540″ height=”400″]http://www.youtube.com/watch?v=9s2oYUy_cVY[/youtube]
“Edge-to-edge screen, magnetic iPads with near field communications (NFC) and 3d holographic display for multiplayer games”
How would you change Apple’s 11-inch MacBook Air? (Engadget)
From the factory, it’s likely your Mac is running potentially slower than it could be by booting in 32-bit kernel.
Possibly Apple does this for maximum compatibility. However, with the potential to run some applications up to 30% faster, it’s worth looking into. As of this posting, the only Mac shipping with the 64-bit kernel as default is the mid-2010 Mac Pro.
You can startup in 64-bit kernel on an as-needed basis (without setting it to always startup in that mode), by simply holding “6” and “4” keys together before the Mac chimes. If you’d like to change it to always startup in 64-bit kernel, Apple has posted instructions here (it’s dead easy).
If you want to double check if your Mac is currently running 64-bit kernel. Simply click on the apple icon in the top left of your screen, and click on “About This Mac”.
You’ll then see:
Click, “More Info” and scroll down until you see, “Software”. Once you click that, you’ll likely see that the section with “64-bit Kernel and Extensions” lists, “No”. Once you set it to startup in 64, you can double check, and should then see something similar to mine:
The following excerpt is from Mac Performance Guide:
“Should you boot into the 64-bit kernel?
Tests of photographic applications show that the gains of booting with the 64-bit kernel can be substantial, keeping in mind that a 30% gain via hardware often costs several thousand dollars more. Why not get a good chunk of that for about $25?
Your 64-bit programs (if any) will run fine on a 32-bit kernel, gaining the benefits of 64-bit-ness. But they won’t see full performance that way.
The reason not to boot into 64-bit mode is compatibility with software drivers of various kinds. Apple really can’t be faulted here, but you can make an intelligent choice for yourself. You’ll want to verify if your software has any issues in 64-bit mode.; one way is simply to try it.”
I’ve set mine to 64-bit kernel and have noticed nothing incompatible yet. Give it a try!
The Mac App Store should be live any time now. The integration between devices is growing tighter and tighter. Curious to see how this pans out for both Apple and the developers.